A realtime performance of creating a Max-patch, starting from zero. This is a lot like the final project in third year computer music at Carleton University. The only difference is we had all semester to make something that complex. The other minor difference was that we had to make a midi note engine rather than an audio engine, but I'm sure this would pass as acceptable.
You have 6 minutes to build a Max-patch and do a performance with it.
Start with an empty patch.
Only use the standard objects that are part of Max/MSP/Jitter.
Don’t use externals, pre-build external datafiles, help files, or anything of that kind.
This short performance was created for a Max Live Coding contest. The participant receiving the loudest applause from the audience would win.